In October the League of Legends turns 8 years old. During this time, the game went from the project of the dream of two friends-gamers to the leading e-sports discipline and the most popular game on PC, whose audience has already passed for 100 million active players monthly. How did the League manage to attract so many players? What are the main ingredients in the recipe for the success of the creation of Riot Games? The editors of LEOGAMING prepared a list of 9 items.
1. The correct implementation of the model of free-2-play At the end of zero, the overwhelming number of online games required either the purchase of a copy, or a subscription payment, or both at the same time. Free titles were very few, and those that were often had very hard and sassy donuts: gamers had to pay literally for each step, and those who regularly poured money into the game received a serious advantage over other users. In the "League" for the blood can only purchase cosmetic upgrades and champions (the latter are also available for unlocking free of charge). Therefore, the game could develop and reach heights without spending a single cent.
2. Optimization The game was quietly launched and comfortably played even on the oldest PCs and antediluvian laptops. All thanks to very loyal system requirements. The player only needed a stable connection to the Internet.
3. Work on errors and lack of competitors Now it's hard to believe, but at the time of release, LoL had no serious opponents in the genre. Over Dota 2 only pored in the walls of Valve, and the original Defense of the Ancient has already managed to become obsolete and annoying. Plus, it required the availability of WarCraft 3 to run and certain additional manipulations. There was a Heroes of Newereth, but it was paid and more difficult to master. Of course, eventually came out Dota 2, Heroes of the Storm and a bunch of other MOVs, but LoL remains on top. Why? This is due to the correct work on some of the shortcomings of the genre. For example, in the "League" they realized the opportunity to surrender and finish the game ahead of schedule. This is extremely useful in situations where the opponent has become too strong, and to defeat him there is no chance. There are also other interesting features of LoL, however, this is already a topic for another material.
4. Easy to learn and depth "Rioth" managed to perfectly balance the gameplay in their project. On the one hand, a person who is not familiar with the MOVA genre can quickly master the game. On the other hand, there is the necessary depth and flexibility to interest hardcore players and cybersportsmen. The principle of one of the "fathers" of the video games industry, Nolan Bushnell: Easy to learn and difficult to master is 100% compliant.
Comments
Post a Comment